____________________________
Job Board
____________________________
Candidates must speak English and be located in North America.
Solicitations from companies or development studios will be discarded. These opportunities are only for individuals seeking full-time employment.
Our company is unable to sponsor work visas at this time.
__________________________
__________________________
__________________________
Type: Full-Time
Job: Art Director
Description:
Our ideal candidate is an experienced, self-motivated, multi-tasker, and demonstrated team-player. We want someone who is both meticulous about their craft and excited about our mission. You will be an art director working under our CCO, managing a team of artists and working closely with the engineering department for the development of an exciting new product. We are looking for people who are passionate about games and animation and and want to join an energetic and creative startup team in reshaping the future of children's entertainment.
Responsibilities:
-
Writing clean, high-quality, high-performance, maintainable code.
-
Develop and support software including applications, database integration, interfaces, and new functionality enhancements.
-
Coordinate cross-functionally to insure project meets business objectives and compliance standards.
-
Support test and deployment of new products and features.
-
Participate in code reviews.
Qualifications:
-
Minimum 7 years work experience.
-
Unity and Maya min 5 years experience.
-
Minimum of 2 products released.
-
Understanding of asynchronous approaches and working with fetching data from the web.
-
Ability to work within coding standards and use follow documentation guidelines.
Advantageous:
-
Knowledge of Unity build system (Cloud build and post build coding).
-
Any web development knowledge (Full Stack).
-
iOS and Android store coding and management (AppStoreConnect and GooglePlayConsole).
-
Knowledge of Unity animation systems (Animators, Skeletons, IK, Cinemachine, Timeline).
-
Knowledge of UnityEditor programming (custom editor windows and tools).
-
Ability to design and create shaders (coding and ShaderGraph)Knowledge of LiveOps (PlayFab, Firebase or GameSparks) backend programming and implementation.
To qualify, applicant must be:
-
Based in the United States or Canada.
-
Eligible to work in the United States or Canada.
-
Be located in the United States or Canada.